Motion Graphics
In addition to still imagery, I also animate in 2d and 3d for character animation, motion graphics and UI design
In addition to still imagery, I also animate in 2d and 3d for character animation, motion graphics and UI design
A UI experiment taking Figma components to create a clear visual representation of UI elements that can then be referenced for widget creation in Unreal Engine
I’ve then created small interactive features to these UI elements – things like stopwatches, spawning physics based objects and text boxes that could be used to create gamified live workshopping activities
I’ve designed all the elements of this game from the icons, UI, creature design (art, 3d models and animations) as well as all interactive elements